Posted on 03/05/18 @ 04:21 AM I'm using the AIV Editor massively to make AIs win against the wolf, but I figured out some problems: As written in the description, some lords refuse to use what you give them, but that's not important. My biggest problem at the moment is the stairs-handling. Trying to build different wall heights and connecting them by using stairs and separated castle areas, which can only be accessed by stairs are causing trouble. At the moment I am making a castle for the Emir, where his hovels, Trading Post and his unit supply buildings are separated in a second wall.
I figured out that he will always tear the Engineer's Guild if it has no access to the keep, so I decided to add stairs to make the Guild accessible, but the AI just doesn't build the complete stairway and always leaves out one part of it, which is mostly the top-tile. When building stairs in the AIV Editor I also realized a few strange things: When you build a complete stairway, the step sometimes glitches higher or parts of the village change the building order. Also the stairway always starts with the 4th part as 1st step.
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This is the usual way, you build stairs (in Crusader and also AIV): [W][1][2][3][4][5] but when you walk through the steps in AIV this is the building order: [W][4][3][2][1][4] Now in the game it appears like this: [W][ ][2][3][4][5] where 2 is a piece of mid-low wall. Sometimes this happens: [W][1][2][3][4][ ] Where you cannot reach the ground, because of the last missing tile. I hope someone can explain this to me or fix the bug soon. Greets, Veldor [Edited on 03/05/18 @ 04:24 AM] Veldor. Posted on 07/02/18 @ 07:00 AM Hi there, Veldor!
Regarding the stairs bug: ALWAYS draw the mouse for placing the 5-tile stairs over and onto a 6th, empty tile before releasing the mouse button. This will cause the stairs to be built correctly. Also, in case you only want to use some particular tiles instead of the whole stairs, still place a complete staircase and afterwards simply delete any of the tiles that you do not want/need. With some care, you can create very complex or compact stairways. A single lowest stair tile (5) next to a gate (on the inside) can be used for quick and reliable access to the gatehouse for the defender.